Devlogs
Technical breakdowns, problem-solving, and behind-the-scenes progress on my active projects.
Devlog
Sep 21, 2026
Universal Gravity Controller
Taking Roblox physics to the next level by creating a realistic mass-based gravity controller that applies Newtonian gravity math to players and objects.
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Devlog
Jul 13, 2026
New Vehicle Controller Plugin
Creating a custom vehicle controller and plugin to bypass Roblox physics constraints and build a scalable, plug-and-play vehicle system.
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